|魔法棋遊 是桌上遊戲專門地方，超過500現場可以玩到的遊戲，並且還銷售不同的桌上遊戲。 歡迎光臨!
Board Game Definition
|A board game is a game that involves counters or pieces moved or placed on a pre-marked surface or board, according to a set of rules. Games can be based on pure strategy, chance (e.g. rolling dice), or a mixture of the two, and usually have a goal that a player aims to achieve. Early board games represented a battle between two armies, and most current board games are still based on defeating opposing players in terms of counters, winning position, or accrual of points (often expressed as in-game currency).
Most board games involve both luck and strategy. But an important feature of them is the amount of randomnessluck involved, as opposed to skill
| Type of Board Games|
|ABSTRACT and NON-ABSTRACT(THEME-BASED) BOARD GAMES
There are many different types and styles of board games. Most board games nowadays contains a fictional theme, or designed based on historical events. Board games containing no-theme are categorized as ABSTRACT, such as Checkers and Chess. Most abstract games usually are two-players-only, and are simple to learn in minutes.
COMPLEXITY AND DIFFICULTY LEVEL OF GAMES
Games are usually rated for playing for people of different ages, ranging from 3 to 15+. The older the suggested ages, usually means a more adult-oriented theme, and the heavier the learning of game rules. Simpler games are usually more abstract and can master in a matter of minutes. Complex games usually requires reading a somewhat thick booklet rules, containing 10 to dozens of pages. Many people claims that complex games usually gives a higher satisfaction experience, and a better long term re-playability.
| Game selection in this site|
|Games in this website were carefully selected from a research over hundreds of the BEST-RATED and MOST-POPULAR board games in the world, with special preferences in the following:
(1) skill-based and minimum randomness,
(2) beautiful pieces, attractive game theme and artistic board design,
(3) high level of FUN and playability,
(4) minimum play time required (ie: less than 2 hours),
(5) encourages player interactions if possible,
(6) standard storage box size,
(7) minimum playing space requirement,
(8) avoid memory games,
(9) language independent, minimum in-game text-reading